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Foundation Fireworks CS4

Foundation Fireworks CS4

of: Hugh Griffith, Rogie King, Nathan Smith, Chuck Mallott, Matt Heerema, Craig Erskine

Apress, 2010

ISBN: 9781430216193 , 304 Pages

Format: PDF, Read online

Copy protection: DRM

Windows PC,Mac OSX,Windows PC,Mac OSX geeignet für alle DRM-fähigen eReader Apple iPad, Android Tablet PC's Read Online for: Windows PC,Mac OSX,Linux

Price: 35,30 EUR



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Foundation Fireworks CS4


 

Title Page

1

Copyright Page

2

CONTENTS AT A GLANCE

3

Table of Contents

5

FOREWORD

13

ABOUT THE AUTHORS

14

ABOUT THE TECHNICAL REVIEWER

16

ABOUT THE COVER IMAGE DESIGNER

17

LAYOUT CONVENTIONS

18

Part 1 LEARNING FIREWORKS

19

Chapter 1 WELCOME TO FIREWORKS

21

Fireworks as a web design tool

22

Fireworks as a design and illustration tool

24

Fireworks as a prototyping tool

26

Fireworks and the Creative Suite

28

Photoshop support

29

Illustrator support

30

Flash support

31

Summary

33

Chapter 2 FIREWORKS AND CS4 INTEGRATION

35

What is integration?

35

How integration helps

36

Integration within the Creative Suite

36

Integration with Photoshop

37

Importing a Photoshop file

37

Pixel Dimensions

38

Layer Comp

38

Opening a Photoshop file

39

Photoshop Live Effects

40

Working with shapes from Photoshop

42

Importing a PNG into Photoshop

42

Saving as PSD

43

Integration with Illustrator

44

Opening an Illustrator file

44

Scale

45

Width and Height

45

Resolution

45

Anti-Alias

45

File Conversion

45

Render as images

45

Importing an Illustrator (AI) file

46

Integration with Flash

46

Import as a single flattened bitmap

47

Import

47

Into

47

Objects

47

Text

47

Summary

47

Chapter 3 WORKING WITH BITMAPS

49

Bitmap layers

50

Bitmap tools

50

Selection tools

51

Common selection techniques

52

Shift key

52

Alt key

52

Arrow tool and arrow keys

52

Live marquee option

52

Marquee tool

52

Lasso tool

53

Magic Wand tool

54

Converting selections to paths and vice versa

55

Drawing tools

56

Pencil tool

56

Brush tool

57

Eraser tool

59

Image adjustment/effects tools

59

Blur and Sharpen tools

59

Dodge and Burn tools

60

Smudge tool

62

Additional retouching tools

62

Rubber Stamp tool

62

Replace Color tool

63

Red Eye Removal tool

64

Summary

65

Chapter 4 WORKING WITH VECTORS

67

Using the Vector tools

68

Line tool

68

Pen tool

69

Vector Path tool

70

Rectangle tool

71

Text tool

72

Freeform and Reshape Area tools

73

Knife tool

74

Using the Paths panel

74

Combining paths

76

Altering paths

79

Selecting points on a line or path

85

Editing points

86

Summary

91

Chapter 5 EXPORTING FROM FIREWORKS TO THE WEB

93

File optimization: The tools

93

Slice tool

94

Hotspot tool

94

Image optimization

95

Choosing the right file type

96

Compression and color settings

97

Palette index

98

Loss

98

Matte

98

Colors

99

The color table

99

Dither

99

Transparency

99

JPEG compression options

100

Quality

100

Selective quality

100

Smoothing and sharpening

101

Side-by-side comparison

102

Using the Export command

103

The Export dialog

103

Exporting to Adobe PDF

104

Images only

105

Selected Slices Only

107

Include Areas without slices

107

Current State Only

107

Current Page Only

107

Dreamweaver Library (.lbi)

107

HTML and ImagesCSS and Images (.htm)Director (.htm)

107

Using the Export Wizard

109

The Preview window

112

Summary

114

Part 2 USING FIREWORKS

115

Chapter 6 CREATING VISUAL EFFECTS

117

Building blocks

118

Gradient fills

118

Selecting a gradient type

118

Editing gradient nodes

118

Adjusting the gradient direction

119

Advanced gradient editing

120

Texture fills

121

Blend modes

122

Filters

123

Why use filters?

123

Applying filters

123

Styles

125

Creating popular effects

126

Creating glass buttons

126

Creating reflections

129

Creating web headers

131

Finding the right color palette

132

Creating the thick diagonal background texture

132

Defining the container rectangle

132

Defining the primary rectangle

133

Adding texture to the primary rectangle

133

Adding a highlight border

134

Adding text elements

135

Adding foreground glass

137

Adding “magic”

137

Summary

143

Chapter 7 THE INS AND OUTS OF ANIMATION

145

The States panel

145

Quick onion skinning

146

State position and name

146

State delay

146

Quick glance

146

Onion skinning options

147

GIF animation looping

147

Distribute to states

148

New/Duplicate state

148

Delete state

148

Building an animation

148

Manipulating objects

150

Fading around the circle

150

Creating the animation frames

151

Previewing the results

152

Morphing an animation

152

Preparing the document

152

Making some shapes

153

Applying a morph effect

153

Separating the groups

153

Creating the animation states

154

Duplicating and reversing states

154

Exporting animations for the Web

155

GIF animations

155

Flash (SWF) animations

156

Summary

157

Chapter 8 SKINNING FLEX COMPONENTSWITH FIREWORKS

159

Creating a new Flex skin in Fireworks

160

Reskinning the button

162

Exporting the skin

163

Importing the skin in Flex

164

Creating a new Flex project

164

Adding a Button component

165

Importing the skin images

165

Modifying the nine- slice scaling

168

Summary

169

Chapter 9 CREATING ADOBE AIR PROTOTYPES

171

Designing the master page

173

Defining the background

173

Defining the content container

174

Adding the tabs

174

Adding the application title

176

Designing the information page

176

Designing the gallery page

177

Creating the thumbnail symbol

177

Building the portfolio detail pages

179

Duplicating the pages and finalizing page names

180

Adding hotspots and interaction

181

Global navigation

181

Creating the hotspots

181

Adding interactivity

181

Defining links on the gallery page

182

Creating the Adobe AIR package

182

Packaging content

184

Creating a digital signature

184

Previewing the AIR file

187

Creating and installing the AIR file

187

Summary

188

Chapter 10 FIREWORKS EXTENSIONS

190

Types of extensions

191

Command and command panel extension types

191

Other extension types

192

Default Fireworks commands

193

Modifying objects

193

Modifying the document/interface

195

Finding extensions online

197

Browsing Adobe Exchange: A repository of extensions

197

Additional extension resources

199

Community sites

199

Personal sites

199

Using the Extension Manager

200

Installing new extensions

201

Disabling an extension

201

Uninstalling an extension

202

Summary

202

Chapter 11 EXTENDING FIREWORKS: DEVELOPING AN EFFECTIVE WORKFLOW USING JAVASCRIPT AND FLASH

204

Foundation terminology

205

Learning the basics of an advanced workflow

205

Defining a Fireworks workflow

206

Step 1: Creating a simple JSF command

206

Using the History panel to create a command

207

What just happened?

207

Where is the command stored?

208

Editing and understanding the JSF

209

Step 2: Creating a Flash UI

210

Creating a document and adding a button

210

Steps 3 and 4: Importing and executing the JSF

211

Adding the Mouse.onRelease event handler

213

Step 5: Publishing and testing the SWF

213

Building a functional UI in Flash

214

Draw Rect.jsf updated with the CreateRectangle function

214

Working with returned values: Adding a ColorPicker

217

Streamlining your workflow with the Fireworks developer toolbox

219

Converting JSF to AS using the FDT

220

Updating the Draw Rect panel

222

Defining Flash panel resize behavior

222

Responding to Fireworks events

225

Detecting change of selection

225

Detecting tool changes

226

Building panels with ActionScript 3

226

Creating ActionScript 3 panels in Flash

227

Responding to Fireworks events in ActionScript 3

229

Creating ActionScript 3 panels in Flex

230

Packaging and deploying your panel

234

Learning the Fireworks object model

236

The Extending Fireworks documentation

236

The History panel method

236

The FWAPI_Inspector panel

236

Summary

238

Part 3 FIREWORKS IN ACTION

239

Chapter 12 WEB SITE CASE STUDY #1: BLOG

241

Phase 1: Project planning and preparation

242

Project details example

242

Phase 2: Exploring layouts with wireframes

243

Wireframe example

243

Phase 3: Turning wireframes into gray frames

247

Gray frame example

247

Phase 4: Creating a logo for the design

250

Logo example

251

Phase 5: Putting all the pieces together: The design composition

251

Design example

252

Phase 6: Build- out: From graphics to code

255

Phase 7: Integrating into a CMS

256

Summary

256

Chapter 13 WEB SITE CASE STUDY #2: CSS SPRITES

258

Creating site navigation with sprites

259

Preparing a new page

259

Writing the HTML

260

Writing the CSS

261

List reset

263

Extreme negative text indent

264

Defining the dimensions

264

Sliding the background into position

265

Summary

266

Chapter 14 WEB SITE CASE STUDY #3: E- COMMERCE

268

Checking out with shared layers and pages

268

Setting up the workspace

269

Designing the site’s background

269

Creating a header

269

Defining the page body

269

Establishing the site’s navigation

269

Organizing the document’s objects and layers

271

Organizing the site design into pages

271

Building all the graphics in Fireworks

272

Creating the logo

272

Defining the logo’s basic shape and color

272

Adding some detail and dimension

273

Polishing it up

273

Drawing a T- shirt graphic

274

Making a button

275

Assembling the pages

276

Building the Store page

277

Using symbols for efficient workflow

279

Creating the Cart page

281

Making the Checkout page

281

Building the Confirmation page

284

Summary

285

INDEX

287